Files
UnrealEngineUWP/Engine/Source/Programs/UnrealVS/ProfileManager.cs
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

45 lines
1.0 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
namespace UnrealVS
{
// GUID for this class.
[Guid(GuidList.UnrealVSPackageManString)]
class ProfileManager : Component, IProfileManager
{
public void SaveSettingsToXml(IVsSettingsWriter writer)
{
throw new NotImplementedException();
}
public void LoadSettingsFromXml(IVsSettingsReader reader)
{
throw new NotImplementedException();
}
public void SaveSettingsToStorage()
{
throw new NotImplementedException();
}
public void LoadSettingsFromStorage()
{
throw new NotImplementedException();
}
public void ResetSettings()
{
throw new NotImplementedException();
}
}
}