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#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
17 lines
399 B
C++
17 lines
399 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "TestInterfaceObject.generated.h"
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UCLASS()
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class UTestInterfaceObject : public UObject, public ITestInterface
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{
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GENERATED_BODY()
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public:
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UTestInterfaceObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
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// UFUNCTION(BlueprintNativeEvent)
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FString SomeFunction(int32 Val) const;
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};
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