Files
UnrealEngineUWP/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

26 lines
351 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Stats/StatsData.h"
#include "Stats/StatsFile.h"
class FStatsConvertCommand
{
public:
/** Executes the command. */
static void Run()
{
FStatsConvertCommand Instance;
Instance.InternalRun();
}
protected:
void InternalRun();
};