Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformFactory.cs
ben marsh cf4a18955c Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4718806 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4718825 by ben marsh in Dev-Networking branch]
2019-01-14 12:15:37 -05:00

30 lines
646 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnrealBuildTool
{
/// <summary>
/// Factory class for registering platforms at startup
/// </summary>
abstract class UEBuildPlatformFactory
{
/// <summary>
/// Gets the target platform for an individual factory
/// </summary>
public abstract UnrealTargetPlatform TargetPlatform
{
get;
}
/// <summary>
/// Register the platform with the UEBuildPlatform class
/// </summary>
public abstract void RegisterBuildPlatforms();
}
}