Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/EditorTest.BootTest.cs
andrew grant e643470de4 Renamed DefaultNode -> DefaultTest
#rb na

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 4824974 via CL 4824975 via CL 4826342 via CL 4826860
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4829631 by andrew grant in Dev-Networking branch]
2019-01-29 05:08:39 -05:00

29 lines
548 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using Gauntlet;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EditorTest
{
class BootTest : UE4Game.DefaultTest
{
public BootTest(Gauntlet.UnrealTestContext InContext)
: base(InContext)
{
}
public override UE4Game.UE4TestConfig GetConfiguration()
{
UE4Game.UE4TestConfig Config = base.GetConfiguration();
Config.RequireRole(UnrealTargetRole.Editor);
return Config;
}
}
}