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#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
25 lines
724 B
C++
25 lines
724 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class AActor;
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namespace StatsViewerUtils
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{
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/**
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* Helper function to get an actor from an object
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* @param InObject The UObject to try to get an associated AACtor from
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* @returns The AActor object if any or NULL if none can be found
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*/
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STATSVIEWER_API AActor* GetActor( const TWeakObjectPtr<UObject>& InObject );
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/**
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* Helper function used to get an asset name from an object to display
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* @param InObject The UObject to try to get a name from
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* @returns The name to display or an empty string if none can be found
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*/
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STATSVIEWER_API FText GetAssetName( const TWeakObjectPtr<UObject>& InObject );
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}
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