Files
UnrealEngineUWP/Engine/Source/Editor/StatsViewer/Public/IStatsViewer.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

27 lines
614 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SCompoundWidget.h"
#include "IPropertyTable.h"
/**
* The public interface for the Stats Viewer widget
*/
class IStatsViewer : public SCompoundWidget
{
public:
/** Sends a requests to the Stats Viewer to refresh itself the next chance it gets */
virtual void Refresh() = 0;
/** Get the property table we are displaying */
virtual TSharedPtr< class IPropertyTable > GetPropertyTable() = 0;
/** Get the currently selected object set */
virtual int32 GetObjectSetIndex() const = 0;
};