Files
UnrealEngineUWP/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Create.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

30 lines
496 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/**
* Creates selected objects.
*/
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "GeomModifier_Edit.h"
#include "GeomModifier_Create.generated.h"
UCLASS()
class UGeomModifier_Create : public UGeomModifier_Edit
{
GENERATED_UCLASS_BODY()
//~ Begin UGeomModifier Interface
virtual bool Supports() override;
protected:
virtual bool OnApply() override;
//~ End UGeomModifier Interface
};