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#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Input/Reply.h"
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#include "Widgets/SWidget.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Kismet2/StructureEditorUtils.h"
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#include "DataTableEditorUtils.h"
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#include "Misc/NotifyHook.h"
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#include "Widgets/Input/SComboBox.h"
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#include "SRowEditor.h"
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class SCompositeRowEditor : public SRowEditor
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{
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SLATE_BEGIN_ARGS(SRowEditor) {}
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SLATE_END_ARGS()
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SCompositeRowEditor();
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virtual ~SCompositeRowEditor();
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void Construct(const FArguments& InArgs, UDataTable* Changed);
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protected:
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virtual FReply OnAddClicked() override;
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virtual FReply OnRemoveClicked() override;
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virtual FReply OnMoveRowClicked(FDataTableEditorUtils::ERowMoveDirection MoveDirection) override;
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virtual bool IsMoveRowUpEnabled() const override;
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virtual bool IsMoveRowDownEnabled() const override;
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virtual bool IsAddRowEnabled() const override;
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virtual bool IsRemoveRowEnabled() const override;
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virtual EVisibility GetRenameVisibility() const override;
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};
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