You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
18 lines
501 B
C++
18 lines
501 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "ComponentVisualizer.h"
|
|
|
|
class FPrimitiveDrawInterface;
|
|
class FSceneView;
|
|
|
|
class COMPONENTVISUALIZERS_API FSpringArmComponentVisualizer : public FComponentVisualizer
|
|
{
|
|
public:
|
|
//~ Begin FComponentVisualizer Interface
|
|
virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI) override;
|
|
//~ End FComponentVisualizer Interface
|
|
};
|