Files
UnrealEngineUWP/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.cpp
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

15 lines
702 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AdvancedPreviewSceneCommands.h"
#define LOCTEXT_NAMESPACE "AdvancedPreviewSceneCommands"
void FAdvancedPreviewSceneCommands::RegisterCommands()
{
UI_COMMAND(ToggleEnvironment, "Toggle Environment", "Toggles Environment visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::I));
UI_COMMAND(ToggleFloor, "Toggle Floor", "Toggles floor visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::O));
UI_COMMAND(TogglePostProcessing, "Toggle Post Processing", "Toggles whether Post Processing is enabled", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::P));
}
#undef LOCTEXT_NAMESPACE