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#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
22 lines
642 B
C++
22 lines
642 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "Widgets/SWindow.h"
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class FContentSourceProviderManager;
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/** Defines methods for interacting with the Add Content Dialog. */
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class IAddContentDialogModule : public IModuleInterface
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{
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public:
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/** Gets the object responsible for managing content source providers. */
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virtual TSharedRef<FContentSourceProviderManager> GetContentSourceProviderManager() = 0;
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/** Creates a dialog for adding existing content to a project. */
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virtual void ShowDialog(TSharedRef<SWindow> ParentWindow) = 0;
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};
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