Files
UnrealEngineUWP/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServicesModule.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

39 lines
822 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ITargetDeviceProxyManager.h"
#include "ITargetDeviceServiceManager.h"
#include "Modules/ModuleInterface.h"
/**
* Interface for target device services modules.
*/
class ITargetDeviceServicesModule
: public IModuleInterface
{
public:
/**
* Gets the target device proxy manager.
*
* @return The device proxy manager.
* @see GetDeviceServiceManager
*/
virtual TSharedRef<ITargetDeviceProxyManager> GetDeviceProxyManager() = 0;
/**
* Gets the target device service manager.
*
* @return The device service manager.
* @see GetDeviceProxyManager
*/
virtual TSharedRef<ITargetDeviceServiceManager> GetDeviceServiceManager() = 0;
public:
/** Virtual destructor. */
virtual ~ITargetDeviceServicesModule() { }
};