Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Public/CrossCompiler.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

16 lines
524 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "../../RHI/Public/RHIDefinitions.h"
// Cross compiler support/common functionality
extern SHADERCOMPILERCOMMON_API FString CreateCrossCompilerBatchFileContents(
const FString& ShaderFile,
const FString& OutputFile,
const FString& FrequencySwitch,
const FString& EntryPoint,
const FString& VersionSwitch,
const FString& ExtraArguments = TEXT(""));