Files
UnrealEngineUWP/Engine/Source/Developer/ScreenShotComparison/Public/Interfaces/IScreenShotComparisonModule.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

36 lines
934 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
IScreenShotComparisonModule.h: Declares the IScreenShotComparisonModule interface.
=============================================================================*/
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Interfaces/IScreenShotManager.h"
/**
* Interface for screen shot comparison UI modules.
*/
class IScreenShotComparisonModule
: public IModuleInterface
{
public:
/**
* Creates a screen shot comparison widget.
*
* @param InScreenShotManager - the manager containing the screen shot data
* @return The new widget
*/
virtual TSharedRef<class SWidget> CreateScreenShotComparison( const IScreenShotManagerRef& InScreenShotManager ) = 0;
public:
/**
* Virtual destructor.
*/
virtual ~IScreenShotComparisonModule( ) { }
};