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#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
33 lines
841 B
C++
33 lines
841 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class ILocalizationServiceOperation : public TSharedFromThis<ILocalizationServiceOperation, ESPMode::ThreadSafe>
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{
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public:
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/**
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* Virtual destructor
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*/
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virtual ~ILocalizationServiceOperation() {}
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/** Get the name of this operation, used as a unique identifier */
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virtual FName GetName() const = 0;
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/** Get the string to display when this operation is in progress */
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virtual FText GetInProgressString() const
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{
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return FText();
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}
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/** Factory method for easier operation creation */
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template<typename Type>
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static TSharedRef<Type, ESPMode::ThreadSafe> Create()
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{
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return MakeShareable( new Type() );
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}
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};
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typedef TSharedRef<class ILocalizationServiceOperation, ESPMode::ThreadSafe> FLocalizationServiceOperationRef;
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