Files
UnrealEngineUWP/Engine/Plugins/Developer/Concert/ConcertFrontend/ConcertFrontend.uplugin
ryan gerleve b41214417e Resolving conflict from Dev-Enterprise.
/src/ROBOMERGE_ENGINE_Dev_Networking/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.cpp - merging //UE4/Main/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.cpp#20


--------------------------------------
Copying //UE4/Dev-Enterprise[at]4705006 to Dev-Main (//UE4/Dev-Main)

#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: francis.hurteau
#ROBOMERGE-SOURCE: CL 4705151 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4712032 by ryan gerleve in Dev-Networking branch]
2019-01-11 14:26:15 -05:00

37 lines
764 B
Plaintext

{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.2",
"FriendlyName": "Multi-User Editing",
"Description": "Allow collaborative multi-users sessions in the Editor",
"Category": "Developer",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": true,
"Installed": false,
"SupportedPrograms": [ "UnrealFrontend" ],
"Modules": [
{
"Name": "ConcertFrontend",
"Type": "Developer",
"LoadingPhase": "Default",
"WhitelistPrograms": [ "UnrealFrontend" ]
}
],
"Plugins": [
{
"Name": "ConcertMain",
"Enabled": true
},
{
"Name": "ConcertSyncClient",
"Enabled": true
}
]
}