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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c8df4e3e4c68a4fa9f71cfc81fb797250c800fea
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities
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Marc Audy 0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
..
Private
Merge Release-Engine-Staging to Test @ CL# 18240298
2021-11-18 14:37:34 -05:00
Public
ProxyLOD - Added support for providing instances transforms rather than having to build a gigantic FMeshDescription that include all instances
2021-03-31 10:52:22 -04:00
MeshMergeUtilities.Build.cs
Fix for module dependencies on Mac causing SkeletalMeshEditor load too early, causing a crash
2020-08-17 16:46:42 -04:00
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