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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c8cb81eef112b6217d559696fb76eed46d7bc41e
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelEditor/Private/Customizations
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patrick boutot 82c490c84f MVVM: Prevent crash with undo or when a binding is removed. The DetailView used to point directly to the binding in the view. WHen the view is modified, the DetailView was pointing to a dangling pointer. Also remove the customizaer because they don't respect the selection rules.
#preflight 645bba73e81da34de94eec52, 645c3bbfcf788a25588affbb

[CL 25425022 by patrick boutot in ue5-main branch]
2023-05-11 08:09:35 -04:00
..
MVVMBlueprintViewModelContextCustomization.cpp
MVVM: Add a global option to allow viewmodel setter function. This prevent the validation for object /Script/CoreUObject.Function.
2023-03-10 23:20:09 -05:00
MVVMBlueprintViewModelContextCustomization.h
MVVM: Fix viewmodel rename from the detail panel.
2023-02-17 16:40:54 -05:00
MVVMPropertyBindingExtension.cpp
MVVM: Rename MVVMBlueprintViewBinding.ViewModelPath and WidgetPath to SourePath and DestinationPath. Historicly they were named that way because it made sense to bind grom viewmodel to a widget. Now we can bind from any property to any property. We renamed to remove the confusion.
2023-03-09 08:41:28 -05:00
MVVMPropertyBindingExtension.h
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