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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c88d061dab2bc9ba3531dace297cb72cc38262d3
UnrealEngineUWP/Engine
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Matt Kuhlenschmidt c88d061dab UMG - Added margin track and changed a few things to support new track types being added to sequencer without needing to modify sequencer internals.
[CL 2112057 by Matt Kuhlenschmidt in Main branch]
2014-06-20 14:28:07 -04:00
..
Binaries/ThirdParty/Mono/Mac/bin
…
Build
Temporarily force use of bundled Mono on Mac if installed version is not 3.2.x, as UAT currently has problems compiling in Mono 3.4.0
2014-06-20 13:32:51 -04:00
Config
#ue4 - Rename variable UPrimitiveComponent::CanBeCharacterBase to CanCharacterStepUpOn, and UPrimitiveComponent::CanBeBaseForCharacter() to CanCharacterStepUp().
2014-06-19 18:57:28 -04:00
Plugins
#ue4 modificatiosn to source control plugins to better handle files that are in a conflicted state, or are not at head and are going to enter a conflicted state when we sync
2014-06-20 12:57:45 -04:00
Programs
UBT XML configuration improvements:
2014-06-05 12:12:32 -04:00
Shaders
Fix PS4 shader compiling
2014-06-19 11:12:38 -04:00
Source
UMG - Added margin track and changed a few things to support new track types being added to sequencer without needing to modify sequencer internals.
2014-06-20 14:28:07 -04:00
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