Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildAccelerator/Common/UbaCommon.Build.cs
joe kirchoff 9affe69d97 UnrealBuildAccelerator: Experimental for 5.4
#jira UE-197967

[CL 30002804 by joe kirchoff in ue5-main branch]
2023-11-29 18:47:11 -05:00

42 lines
908 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms(UnrealPlatformClass.Desktop)]
public class UbaCommon : ModuleRules
{
public UbaCommon(ReadOnlyTargetRules Target) : base(Target)
{
UnsafeTypeCastWarningLevel = WarningLevel.Error;
StaticAnalyzerDisabledCheckers.Clear();
PublicDependencyModuleNames.AddRange(new string[] {
"UbaCore",
});
// External modules
PrivateDependencyModuleNames.AddRange(new string[] {
"UbaMimalloc",
});
PublicDependencyModuleNames.AddRange(new string[] {
"OodleDataCompression",
});
if (Target.Platform == UnrealTargetPlatform.Win64)
{
PrivateDependencyModuleNames.AddRange(new string[] {
"Detours",
});
}
else if (Target.Platform.IsInGroup(UnrealPlatformGroup.Linux))
{
PublicSystemLibraries.Add("dl");
}
PrivateDefinitions.AddRange(new string[] {
"_CONSOLE",
});
}
}