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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c87576aed02e1bb331ff28f409c5deec5f26e78d
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts/BenchmarkBuild
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josh adams e94ead8457 - Replaced System.Environment.MachineName (and System.Net.Dns.GetHostName()) with Unreal.MachineName, since Environment.MachineName is capped at 15 characters, and not every machine name is that short. Uses System.Net.Dns.GetHostName() internally unless is throws an exception, then it falls back to Env.MachineName
#rb adam.kinge, joe.kirchoff

[CL 29712082 by josh adams in ue5-main branch]
2023-11-14 09:40:24 -05:00
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BenchmarkBuild.Automation.cs
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BenchmarkBuildTests.cs
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BenchmarkCookTask.cs
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BenchmarkEditorGameTask.cs
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BenchmarkEditorStartupTask.cs
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BenchmarkEditorTaskBase.cs
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BenchmarkNopCompileTask.cs
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BenchmarkSingleCompileTask.cs
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BenchmarkTaskBase.cs
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BernchmarkEditorPIETask.cs
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