You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
21 lines
540 B
C#
21 lines
540 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class InputCore : ModuleRules
|
|
{
|
|
public InputCore(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject" });
|
|
|
|
if(Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.TVOS)
|
|
{
|
|
PrivateIncludePathModuleNames.Add("ApplicationCore");
|
|
}
|
|
if(Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
|
|
{
|
|
PrivateIncludePathModuleNames.Add("SDL2");
|
|
}
|
|
}
|
|
}
|