Files
UnrealEngineUWP/Engine/Source/Runtime/ImageCore/ImageCore.Build.cs
eric renaudhoude cf89a6470e Color Management: Adding (advanced) source encodings for textures.
#rb rod.bogart
#jira none
#preflight 6143e5484778fa00017df627

[CL 17547199 by eric renaudhoude in ue5-main branch]
2021-09-16 22:13:33 -04:00

14 lines
283 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ImageCore : ModuleRules
{
public ImageCore(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("ColorManagement");
PublicDependencyModuleNames.Add("Core");
}
}