Files
UnrealEngineUWP/Engine/Source/Programs/UnrealObjectPtrTool/UnrealObjectPtrTool.Build.cs
Zousar Shaker 5c42fe75fc File content changes to support renaming NativePointerUpgradeTool to UnrealObjectPtrTool.
#rb trivial

[CL 15174982 by Zousar Shaker in ue5-main branch]
2021-01-24 03:12:01 -04:00

17 lines
439 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealObjectPtrTool : ModuleRules
{
public UnrealObjectPtrTool(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Projects");
}
}