Files
UnrealEngineUWP/Engine/Source/Programs/UnrealMultiUserServer/UnrealMultiUserServer.Build.cs
Marc Audy 8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00

41 lines
836 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealMultiUserServer : ModuleRules
{
public UnrealMultiUserServer(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Concert",
"TraceInsights",
"ApplicationCore", // for LaunchEngineLoop.cpp dependency
"Projects", // for LaunchEngineLoop.cpp dependency
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Launch",
"ConcertSyncCore",
"ConcertSyncServer",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Launch/Private", // for LaunchEngineLoop.cpp include
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"ConcertSyncServer",
}
);
}
}