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#jira UE-118127 #rb Michael.Sartain [FYI] Marc.Audy, Aurel.Cordonnier #ROBOMERGE-SOURCE: CL 16660821 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389) [CL 16660830 by brandon schaefer in ue5-release-engine-test branch]
42 lines
1020 B
C#
42 lines
1020 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class TestPAL : ModuleRules
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{
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public TestPAL(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePaths.Add("Runtime/Launch/Public");
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PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
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PrivateIncludePaths.Add("Programs/TestPAL/Private");
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"ApplicationCore",
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"Projects",
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}
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);
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if (Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) || Target.Platform == UnrealTargetPlatform.Mac ||
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Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.LinuxArm64)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"DirectoryWatcher"
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}
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);
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}
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if (Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.LinuxArm64)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"SDL2",
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}
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);
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}
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}
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}
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