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Do not modify MetaData.cs #jira none #ROBOMERGE-SOURCE: CL 17426368 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139) [CL 17426388 by jonathan adamczewski in ue5-release-engine-test branch]
25 lines
783 B
C#
25 lines
783 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Resources;
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// These are the assembly properties for all tools
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[assembly: AssemblyCompany( "Epic Games, Inc." )]
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[assembly: AssemblyProduct( "UnrealEngine" )]
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[assembly: AssemblyCopyright( "Copyright Epic Games, Inc. All Rights Reserved." )]
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[assembly: AssemblyTrademark( "" )]
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// Use a neutral culture to avoid some localisation issues
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[assembly: AssemblyCulture( "" )]
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[assembly: ComVisible( false )]
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[assembly: NeutralResourcesLanguageAttribute( "" )]
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#if !SPECIFIC_VERSION
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// Automatically generate a version number based on the time of compilation
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[assembly: AssemblyVersion( "5.0.0.0" )]
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[assembly: AssemblyInformationalVersion("5.0.0")]
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#endif
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