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- Changes argument for building vanilla UE targets from "UE4" to "Unreal" - Improved code that detects the project target to build to deal with projects that have multiple "Editor" targets - Fixed issue where -noxge would cause -cook tasks not to be queued if there was no warm/hot/cold DDC argument - Made -noxge the default if no -xge arg is specified #rb pat.swanson #ROBOMERGE-OWNER: andrew.grant #ROBOMERGE-AUTHOR: andrew.grant #ROBOMERGE-SOURCE: CL 18531909 via CL 18531922 via CL 18531923 via CL 18531933 via CL 18531940 via CL 18532363 via CL 18532390 via CL 18532802 via CL 18533930 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669) [CL 18534124 by andrew grant in ue5-release-engine-test branch]