Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/JobContext.cs
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

31 lines
686 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AutomationTool
{
/// <summary>
/// Used to pass information to tasks about the currently running job.
/// </summary>
public class JobContext
{
/// <summary>
/// The command that is running the current job.
/// </summary>
public readonly BuildCommand OwnerCommand;
/// <summary>
/// Constructor
/// </summary>
/// <param name="InOwnerCommand">The command running the current job</param>
public JobContext(BuildCommand InOwnerCommand)
{
OwnerCommand = InOwnerCommand;
}
}
}