You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #jira none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536 #ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866) [CL 10870955 by Ryan Durand in Main branch]
31 lines
686 B
C#
31 lines
686 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace AutomationTool
|
|
{
|
|
/// <summary>
|
|
/// Used to pass information to tasks about the currently running job.
|
|
/// </summary>
|
|
public class JobContext
|
|
{
|
|
/// <summary>
|
|
/// The command that is running the current job.
|
|
/// </summary>
|
|
public readonly BuildCommand OwnerCommand;
|
|
|
|
/// <summary>
|
|
/// Constructor
|
|
/// </summary>
|
|
/// <param name="InOwnerCommand">The command running the current job</param>
|
|
public JobContext(BuildCommand InOwnerCommand)
|
|
{
|
|
OwnerCommand = InOwnerCommand;
|
|
}
|
|
}
|
|
}
|