Files
UnrealEngineUWP/Engine/Source/Developer/SessionFrontend/SessionFrontend.Build.cs
aurel cordonnier 1ee4eed9aa Merge from Release-Engine-Test @ 17666640 to UE5/Main
This represents UE4/Main @17638339 and Dev-PerfTest @17636504

[CL 17668579 by aurel cordonnier in ue5-main branch]
2021-09-29 17:45:16 -04:00

58 lines
1.3 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SessionFrontend : ModuleRules
{
public SessionFrontend(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"Slate",
"EditorStyle",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"DesktopPlatform",
"ApplicationCore",
"InputCore",
"Json",
"SessionServices",
"SlateCore",
// @todo gmp: remove these dependencies by making the session front-end extensible
"AutomationWindow",
"ScreenShotComparison",
"ScreenShotComparisonTools",
"TargetPlatform",
"WorkspaceMenuStructure",
}
);
if (Target.Configuration != UnrealTargetConfiguration.Shipping)
{
PrivateDependencyModuleNames.Add("Profiler");
}
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging",
"TargetDeviceServices",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/SessionFrontend/Private",
"Developer/SessionFrontend/Private/Models",
"Developer/SessionFrontend/Private/Widgets",
"Developer/SessionFrontend/Private/Widgets/Browser",
"Developer/SessionFrontend/Private/Widgets/Console",
}
);
}
}