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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c832a942f178ce02bc61bfcd460c6feedf7cd695
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph
History
Ben Marsh 44d7a02d1d Add an explicit accessor for getting the path to the DotNet host.
[CL 16312643 by Ben Marsh in ue5-main branch]
2021-05-13 10:24:37 -04:00
..
Properties
…
Tasks
Add an explicit accessor for getting the path to the DotNet host.
2021-05-13 10:24:37 -04:00
Agent.cs
…
Aggregate.cs
Reintroduce support for adding BuildGraph labels separately to aggregates. Syntax is:
2020-06-24 19:54:03 -04:00
Badge.cs
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BuildGraph.Automation.csproj
Changing C# code over to using EpicGames.Core over DotNETCommon.
2020-12-21 23:07:37 -04:00
BuildGraph.cs
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
Condition.cs
Merge UE5/RES CL# 15462083 to UE5/Main
2021-02-18 18:13:28 -04:00
Graph.cs
Merge utility library changes from GitSync.
2021-04-27 22:41:48 -04:00
JobContext.cs
…
Label.cs
Allow specifying UGS badges via the Label attribute.
2020-08-07 08:57:44 -04:00
ManualTrigger.cs
…
Node.cs
Changing C# code over to using EpicGames.Core over DotNETCommon.
2020-12-21 23:07:37 -04:00
Report.cs
…
Schema.cs
Merge UE5/RES CL# 15462083 to UE5/Main
2021-02-18 18:13:28 -04:00
Script.cs
Merge UE5/RET @ 16305968 to UE5/Main
2021-05-12 18:10:03 -04:00
Task.cs
Merge UE5/RES CL# 15462083 to UE5/Main
2021-02-18 18:13:28 -04:00
TempStorage.cs
TempStorage.cs:
2021-04-30 20:58:26 -04:00
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