Files
UnrealEngineUWP/Engine/Source/Editor/UnrealEd
Jamie Dale 30f90bc2ea Consistency improvements for the H/ISM component API
- AddInstance and AddInstances can now take the transform in either local or world space, as defined by the bWorldSpace argument.
   - This matches the API of GetInstanceTransform and UpdateInstanceTransform, and means that AddInstanceWorldSpace can be deprecated.
 - RemoveInstances is now available on the base ISM component, rather than being HISM specific.
   - This allows code operating on ISM components via the base API to still take advantage of HISM batched remove optimizations.

#preflight 609d48fe4a67ba0001997624
#rb Brooke.Hubert

[CL 16315860 by Jamie Dale in ue5-main branch]
2021-05-13 14:11:51 -04:00
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