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c770903714a8e30f0c40bb09be55cdaf9cd38d85
UnrealEngineUWP/Engine
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Mike Fricker c770903714 [INTEGRATE] Compile times: Working on eliminating <Module>Classes.h header files (part 2)
- Updated DataStreamCore and DataStreamEditor modules to not use *Classes.h files

[CL 2686122 by Mike Fricker in Main branch]
2015-09-10 09:24:59 -04:00
..
Binaries
Updating TPS files
2015-09-04 20:53:02 -04:00
Build
Bump up Mono target to 4.5 due to IReadOnlyList usage.
2015-09-09 14:40:18 -04:00
Config
Fix for CIS warnings, and fix for GeometryCache Thumbnail renderer (missed out code in merge)
2015-09-09 11:43:12 -04:00
Documentation/Source
"Version" and "SkillLevel" should have been left in English. Fixed.
2015-09-10 05:19:34 -04:00
Extras
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Plugins
[INTEGRATE] Compile times: Working on eliminating <Module>Classes.h header files
2015-09-10 08:48:03 -04:00
Programs
Making FNativeClassHeaderGenerator::GetGeneratedFunctionTextDevice's MaxLinesPerCpp configurable via ini setting.
2015-09-04 03:35:53 -04:00
Shaders
fixed one issue mentioned in UE-19976 All of the dynamically lit translucency shaders seem to have broken within Fortnite after the last merge from main
2015-09-09 16:23:06 -04:00
Source
[INTEGRATE] Compile times: Working on eliminating <Module>Classes.h header files (part 2)
2015-09-10 09:24:59 -04:00
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