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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c74837a2fa78fb197e1415fcdf13cb1efc95ae51
UnrealEngineUWP/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public
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michael bao c74837a2fa geometry collection should track its previously set world transform external so the GT can compute the difference between the two if needed (e.g. if it needs to query the difference prior to the PT->GT sync)
#rb cedric.caillaud

[CL 29673947 by michael bao in ue5-main branch]
2023-11-11 16:24:45 -05:00
..
GeometryCollection
geometry collection should track its previously set world transform external so the GT can compute the difference between the two if needed (e.g. if it needs to query the difference prior to the PT->GT sync)
2023-11-11 16:24:45 -05:00
ChaosBlueprint.h
[Engine]
2023-06-17 18:13:06 -04:00
ChaosBreakingEventFilter.h
[Engine]
2023-06-17 18:13:06 -04:00
ChaosCollisionEventFilter.h
[Engine]
2023-06-17 18:13:06 -04:00
ChaosFilter.h
…
ChaosRemovalEventFilter.h
[Engine]
2023-06-17 18:13:06 -04:00
ChaosTrailingEventFilter.h
[Engine]
2023-06-17 18:13:06 -04:00
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