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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c6b7cbaccbb4fb244d536b4f736fc708a2fdbe94
UnrealEngineUWP/Engine/Source/Runtime/GameplayDebugger/Private
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mikko mononen 64550e6581 GameplayDebugger: Added rectangle, polyline and segment list shapes.
#rb Mieszko.Zielinski
#preflight 63fdf200437ce3e7f3830f96

[CL 24441245 by mikko mononen in ue5-main branch]
2023-02-28 08:47:23 -05:00
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GameplayDebuggerAddonBase.cpp
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GameplayDebuggerAddonManager.cpp
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GameplayDebuggerCategory.cpp
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GameplayDebuggerCategoryReplicator.cpp
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GameplayDebuggerConfig.cpp
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GameplayDebuggerExtension_HUD.cpp
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GameplayDebuggerExtension_Spectator.cpp
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GameplayDebuggerExtension.cpp
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GameplayDebuggerLocalController.cpp
- Defined WITH_GAMEPLAY_DEBUGER_MENU to compile the gameplay debugger categories menus either when WITH_GAMEPLAY_DEBUGGER is defined or when WITH_GAMEPLAY_DEBUGGER_CORE is defined but except in Shipping.
2023-01-20 16:51:42 -05:00
GameplayDebuggerModule.cpp
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GameplayDebuggerPlayerManager.cpp
Allow Gameplay Debugger categories to be compiled in Gameplay Debugger Core mode but never in Shipping.
2023-01-19 17:10:04 -05:00
GameplayDebuggerRenderingComponent.cpp
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GameplayDebuggerTypes.cpp
GameplayDebugger: Added rectangle, polyline and segment list shapes.
2023-02-28 08:47:23 -05:00
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