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UnrealEngineUWP
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c6b7cbaccbb4fb244d536b4f736fc708a2fdbe94
UnrealEngineUWP
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Engine
/
Source
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Runtime
/
Experimental
History
james hopkin
528c83e026
Fixed cyclic header dependency. UnrealType.h was indirectly including itself via CoreNetTypes.h.
...
#preflight 63ff3f0cac6c61e2b5ae8636 [CL 24465005 by james hopkin in ue5-main branch]
2023-03-01 12:33:17 -05:00
..
Animation
/Constraints
Constraints: Added some missing nullptr checks that were causing a crash in Dev-Cine.
2023-02-14 12:13:18 -05:00
Chaos
ChaosFlesh : DebugDraw Collisions Geometry
2023-02-28 22:42:01 -05:00
ChaosCore
Fix Chaos::TVector::Mid(). Seems no one was using Mid() before (except in a largely unused internal plugin), but now I am (in a future CL). The new logic is basically the same as the old, but works for integers, including unsigned.
2023-02-21 17:28:10 -05:00
ChaosSolverEngine
Chaos : better copntrol for debug draw
2023-02-28 20:02:56 -05:00
ChaosVehicles
Removing redundant include paths:
2023-02-17 12:45:29 -05:00
Dataflow
Dataflow - Added AddOptionPin/RemoveOptionPin support.
2023-02-24 06:24:44 -05:00
FieldSystem/Source
/FieldSystemEngine
Removing redundant include paths:
2023-02-17 12:45:29 -05:00
GeometryCollectionEngine
Attempt to fix cook warning related to event dispatcher in Geometry collection
2023-02-28 18:22:56 -05:00
Iris
Fixed cyclic header dependency. UnrealType.h was indirectly including itself via CoreNetTypes.h.
2023-03-01 12:33:17 -05:00
Voronoi
Updated a few build.cs files to remove building a few large PCH files. Saved 3.1 GBs.
2023-02-11 13:04:38 -05:00