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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c6b7cbaccbb4fb244d536b4f736fc708a2fdbe94
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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james hopkin 528c83e026 Fixed cyclic header dependency. UnrealType.h was indirectly including itself via CoreNetTypes.h.
#preflight 63ff3f0cac6c61e2b5ae8636

[CL 24465005 by james hopkin in ue5-main branch]
2023-03-01 12:33:17 -05:00
..
AssetRegistry
Cooker: Add support for generated packages cooking iteratively.
2023-02-13 22:35:18 -05:00
Blueprint
Fix potential for data loss when loading hierarchical Blueprint class assets w/ circular dependencies asynchronously in the editor.
2023-02-27 20:56:57 -05:00
Internationalization
EditorDomain and Localization: make the creation deterministic for PackageLocalizationNamespaceValue. This removes one source of indeterminism in EditorDomain saves.
2022-11-28 16:19:54 -05:00
Misc
Added additional FPackageName::ObjectPathToX functions
2023-02-07 15:29:21 -05:00
Serialization
Bulkdata will no longer fatal error if the archive is in an error state before serialization starts.
2023-02-24 15:02:22 -05:00
Templates
Removed HACK_HEADER_GENERATOR
2023-01-20 12:47:21 -05:00
Tests/Serialization
…
UObject
Fixed cyclic header dependency. UnrealType.h was indirectly including itself via CoreNetTypes.h.
2023-03-01 12:33:17 -05:00
CoreUObjectPrivatePCH.h
PCH cleanup:
2022-10-11 14:44:39 -04:00
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