Files
UnrealEngineUWP/Engine/Programs/LiveLinkHub/Config/DefaultEngine.ini
zach brockway ef9e807bf5 LiveLink Hub: Remove uses of WITH_LIVELINK_HUB preprocessor definition.
Several behaviors in common LiveLink code that were intended to be specific to LiveLink Hub were previously controlled by the WITH_LIVELINK_HUB preprocessor definition, which precluded sharing a build environment with the rest of the editor.

This CL replaces those preprocessor conditionals with appropriate config directives that are overridden in `Programs/LiveLinkHub/Config/DefaultEngine.ini`.

#jira UE-214787
#rb jason.walter, jeremie.roy

[CL 34681560 by zach brockway in ue5-main branch]
2024-06-26 13:22:44 -04:00

33 lines
956 B
INI

[LiveLink]
bUseLiveLinkHubSubjectSettingsDetailsCustomization=true
bPanelControllerSeparateSourcesSubjects=true
bUseModularClientReference=true
[LiveLinkHub]
bEnableLLHMessageBusSourceFactory=false
bUseMessagingConnectionManager=false
[/Script/MacTargetPlatform.XcodeProjectSettings]
TemplateMacPlist=(FilePath="/Engine/Source/Programs/LiveLinkHub/Resources/Mac/Info.plist")
[/Script/LiveLinkInterface.LiveLinkDefaultSourceSettings]
DefaultSourceFrameBufferSize=1
[/Script/LiveLinkInterface.LiveLinkDefaultSubjectSettings]
bRebroadcastSubjectsByDefault=true
bAllowModifyingRebroadcast=false
[/Script/LiveLinkHub.LiveLinkHubSettings]
bAutoAddDiscoveredClients=true
+ProjectSettingsToDisplay=LiveLink
+ProjectSettingsToDisplay=LiveLinkHub
[/Script/AppleARKit.AppleARKitSettings]
bEnableLiveLinkForFaceTracking=true
[/Script/UnrealEd.ProjectPackagingSettings]
bShareMaterialShaderCode=false
[ConsoleVariables]
DetailsPanel.Style.EnableCardLayout=true