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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c64ec0fd2ff86b2d116cbc192d5e88e2907c320a
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents
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jimmy andrews c64ec0fd2f add selection validation to geometry selection manager, so we can recover if objects are deleted from under the selection system
+ fix dynamic mesh selection lambda keeping a raw pointer, and instead keep an identifier w/ a weak object pointer

#rb lonnie.li

[CL 34944659 by jimmy andrews in ue5-main branch]
2024-07-19 17:02:27 -04:00
..
Private
add selection validation to geometry selection manager, so we can recover if objects are deleted from under the selection system
2024-07-19 17:02:27 -04:00
Public
add selection validation to geometry selection manager, so we can recover if objects are deleted from under the selection system
2024-07-19 17:02:27 -04:00
ModelingComponents.Build.cs
MeshModelingToolset: Fix crash when hiding actors deleted by tools with Delete Inputs option.
2024-02-08 16:20:34 -05:00
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