Files
UnrealEngineUWP/Engine/Source/Runtime/Serialization/Serialization.Build.cs
2022-09-08 21:44:02 -04:00

23 lines
407 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Serialization : ModuleRules
{
public Serialization(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"Json",
"Cbor",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
});
}
}
}