Files
UnrealEngineUWP/Engine/Source/Runtime/ImageWrapper/ImageWrapper.Build.cs
bryan sefcik 07894f4a07 Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631a717cec45fbf3d74d4ba7

[CL 21916033 by bryan sefcik in ue5-main branch]
2022-09-09 00:53:22 -04:00

64 lines
1.9 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ImageWrapper : ModuleRules
{
public ImageWrapper(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.AddRange(new string[] {
"ImageCore"
}
);
PublicDefinitions.Add("WITH_UNREALPNG=1");
PublicDefinitions.Add("WITH_UNREALJPEG=1");
PrivateDependencyModuleNames.Add("Core");
PublicDependencyModuleNames.Add("LibTiff");
PublicDependencyModuleNames.Add("ImageCore");
AddEngineThirdPartyPrivateStaticDependencies(Target,
"zlib",
"UElibPNG",
"LibTiff"
);
// Jpeg Decoding
// LibJpegTurbo is much faster than UElibJPG but has not been compiled or tested for all platforms
// Note that currently this module is included at runtime, so consider the increase in exe size before
// enabling for any of the console/phone platforms!
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows)
|| Target.Platform == UnrealTargetPlatform.Mac
|| Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
{
PublicDefinitions.Add("WITH_LIBJPEGTURBO=1");
AddEngineThirdPartyPrivateStaticDependencies(Target, "LibJpegTurbo");
}
else
{
PublicDefinitions.Add("WITH_LIBJPEGTURBO=0");
AddEngineThirdPartyPrivateStaticDependencies(Target, "UElibJPG");
}
// Add openEXR lib for windows builds.
if ((Target.Platform.IsInGroup(UnrealPlatformGroup.Windows)) ||
(Target.Platform == UnrealTargetPlatform.Mac) ||
(Target.IsInPlatformGroup(UnrealPlatformGroup.Unix) && Target.Architecture.StartsWith("x86_64")))
{
PublicDefinitions.Add("WITH_UNREALEXR=1");
AddEngineThirdPartyPrivateStaticDependencies(Target, "Imath");
AddEngineThirdPartyPrivateStaticDependencies(Target, "UEOpenExr");
}
else
{
PublicDefinitions.Add("WITH_UNREALEXR=0");
}
// Enable exceptions to allow error handling
bEnableExceptions = true;
}
}