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Core - Added support for assigning a TObjectPtr<T> to a TScriptInterface just like you'd expect from a raw Object*. Actor - Making a version of GetComponents that will work for TObjectPtr collections. Additionally fixed several places in the engine where we're forcing the template parameter instead of allowing it to be determined automatically - which forced me to leave one of the GetComponent implementations, but I think we aught to remove it. e.g. Don't Do TArray<UPrimitiveComponent*> PrimComponents; Actor->GetComponents<UPrimitiveComponent>(PrimComponents); Do TArray<UPrimitiveComponent*> PrimComponents; Actor->GetComponents(PrimComponents); Slate - Introducing support for collections of TObjectPtr<T>'s being used as source lists for the STableView. #preflight 630f7af8e54ec9d581b03d65 [REVIEW] [at]Marc.Audy, [at]Steve.Robb, [at]Zousar.Shaker [CL 21727328 by nick darnell in ue5-main branch]