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Removed redundant private include paths from build.cs files. Fixed include paths to be relative to the private or public folders. Hid or removed includes that reached into other private module folders. Updated PublicInclude paths when necessary. #jira #preflight 631e281694758d0bf2ea1399 [CL 21960082 by bryan sefcik in ue5-main branch]
217 lines
6.0 KiB
C++
217 lines
6.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "HAL/IConsoleManager.h"
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#include "CollectionManagerModule.h"
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#include "CollectionManagerTypes.h"
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#include "ICollectionManager.h"
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#include "CollectionManagerLog.h"
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#define LOCTEXT_NAMESPACE "CollectionManager"
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class FCollectionManagerConsoleCommands
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{
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public:
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const FCollectionManagerModule& Module;
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FAutoConsoleCommand CreateCommand;
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FAutoConsoleCommand DestroyCommand;
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FAutoConsoleCommand AddCommand;
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FAutoConsoleCommand RemoveCommand;
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FCollectionManagerConsoleCommands(const FCollectionManagerModule& InModule)
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: Module(InModule)
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, CreateCommand(
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TEXT( "CollectionManager.Create" ),
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*LOCTEXT("CommandText_Create", "Creates a collection of the specified name and type").ToString(),
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FConsoleCommandWithArgsDelegate::CreateRaw( this, &FCollectionManagerConsoleCommands::Create ) )
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, DestroyCommand(
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TEXT( "CollectionManager.Destroy" ),
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*LOCTEXT("CommandText_Destroy", "Deletes a collection of the specified name and type").ToString(),
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FConsoleCommandWithArgsDelegate::CreateRaw( this, &FCollectionManagerConsoleCommands::Destroy ) )
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, AddCommand(
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TEXT( "CollectionManager.Add" ),
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*LOCTEXT("CommandText_Add", "Adds the specified object path to the specified collection").ToString(),
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FConsoleCommandWithArgsDelegate::CreateRaw( this, &FCollectionManagerConsoleCommands::Add ) )
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, RemoveCommand(
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TEXT( "CollectionManager.Remove" ),
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*LOCTEXT("CommandText_Remove", "Removes the specified object path from the specified collection").ToString(),
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FConsoleCommandWithArgsDelegate::CreateRaw( this, &FCollectionManagerConsoleCommands::Remove ) )
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{}
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void Create(const TArray<FString>& Args)
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{
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if ( Args.Num() < 2 )
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{
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UE_LOG(LogCollectionManager, Log, TEXT("Usage: CollectionManager.Create CollectionName CollectionType"));
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return;
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}
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FName CollectionName = FName(*Args[0]);
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FString ShareStr = Args[1];
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ECollectionShareType::Type ShareType;
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if ( ShareStr == TEXT("LOCAL") )
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{
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ShareType = ECollectionShareType::CST_Local;
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}
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else if ( ShareStr == TEXT("PRIVATE") )
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{
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ShareType = ECollectionShareType::CST_Private;
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}
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else if ( ShareStr == TEXT("SHARED") )
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{
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ShareType = ECollectionShareType::CST_Shared;
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}
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else
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{
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UE_LOG(LogCollectionManager, Warning, TEXT("Invalid collection share type: %s"), *ShareStr);
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return;
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}
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ECollectionStorageMode::Type StorageMode = ECollectionStorageMode::Static;
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if (Args.Num() >= 3)
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{
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StorageMode = ECollectionStorageMode::FromString(*Args[2]);
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}
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if ( Module.Get().CreateCollection(CollectionName, ShareType, StorageMode) )
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{
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UE_LOG(LogCollectionManager, Log, TEXT("Collection created: %s"), *CollectionName.ToString());
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}
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else
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{
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UE_LOG(LogCollectionManager, Warning, TEXT("Failed to create collection: %s"), *CollectionName.ToString());
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}
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}
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void Destroy(const TArray<FString>& Args)
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{
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if ( Args.Num() < 2 )
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{
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UE_LOG(LogCollectionManager, Log, TEXT("Usage: CollectionManager.Destroy CollectionName CollectionType"));
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return;
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}
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FName CollectionName = FName(*Args[0]);
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FString ShareStr = Args[1];
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ECollectionShareType::Type Type;
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if ( ShareStr == TEXT("LOCAL") )
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{
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Type = ECollectionShareType::CST_Local;
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}
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else if ( ShareStr == TEXT("PRIVATE") )
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{
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Type = ECollectionShareType::CST_Private;
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}
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else if ( ShareStr == TEXT("SHARED") )
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{
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Type = ECollectionShareType::CST_Shared;
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}
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else
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{
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UE_LOG(LogCollectionManager, Warning, TEXT("Invalid collection share type: %s"), *ShareStr);
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return;
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}
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if ( Module.Get().DestroyCollection(CollectionName, Type) )
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{
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UE_LOG(LogCollectionManager, Log, TEXT("Collection destroyed: %s"), *CollectionName.ToString());
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}
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else
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{
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UE_LOG(LogCollectionManager, Warning, TEXT("Failed to destroyed collection: %s"), *CollectionName.ToString());
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}
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}
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void Add(const TArray<FString>& Args)
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{
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if ( Args.Num() < 3 )
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{
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UE_LOG(LogCollectionManager, Log, TEXT("Usage: CollectionManager.Add CollectionName CollectionType ObjectPath"));
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return;
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}
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FName CollectionName = FName(*Args[0]);
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FString ShareStr = Args[1];
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FName ObjectPath = FName(*Args[2]);
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ECollectionShareType::Type Type;
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if ( ShareStr == TEXT("LOCAL") )
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{
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Type = ECollectionShareType::CST_Local;
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}
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else if ( ShareStr == TEXT("PRIVATE") )
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{
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Type = ECollectionShareType::CST_Private;
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}
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else if ( ShareStr == TEXT("SHARED") )
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{
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Type = ECollectionShareType::CST_Shared;
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}
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else
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{
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UE_LOG(LogCollectionManager, Warning, TEXT("Invalid collection share type: %s"), *ShareStr);
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return;
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}
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if ( Module.Get().AddToCollection(CollectionName, Type, ObjectPath) )
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{
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UE_LOG(LogCollectionManager, Log, TEXT("%s added to collection %s"), *ObjectPath.ToString(), *CollectionName.ToString());
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}
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else
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{
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UE_LOG(LogCollectionManager, Warning, TEXT("Failed to add %s to collection %s"), *ObjectPath.ToString(), *CollectionName.ToString());
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}
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}
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void Remove(const TArray<FString>& Args)
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{
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if ( Args.Num() < 3 )
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{
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UE_LOG(LogCollectionManager, Log, TEXT("Usage: CollectionManager.Remove CollectionName CollectionType ObjectPath"));
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return;
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}
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FName CollectionName = FName(*Args[0]);
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FString ShareStr = Args[1];
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FName ObjectPath = FName(*Args[2]);
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ECollectionShareType::Type Type;
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if ( ShareStr == TEXT("LOCAL") )
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{
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Type = ECollectionShareType::CST_Local;
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}
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else if ( ShareStr == TEXT("PRIVATE") )
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{
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Type = ECollectionShareType::CST_Private;
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}
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else if ( ShareStr == TEXT("SHARED") )
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{
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Type = ECollectionShareType::CST_Shared;
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}
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else
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{
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UE_LOG(LogCollectionManager, Warning, TEXT("Invalid collection share type: %s"), *ShareStr);
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return;
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}
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if ( Module.Get().RemoveFromCollection(CollectionName, Type, ObjectPath) )
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{
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UE_LOG(LogCollectionManager, Log, TEXT("%s removed from collection %s"), *ObjectPath.ToString(), *CollectionName.ToString());
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}
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else
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{
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UE_LOG(LogCollectionManager, Warning, TEXT("Failed to remove %s from collection %s"), *ObjectPath.ToString(), *CollectionName.ToString());
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}
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}
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};
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#undef LOCTEXT_NAMESPACE
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