Files
UnrealEngineUWP/Engine/Source/ThirdParty/OpenGL
John Pollard d99028f75e Support for third party iOS framework bundled assets
* Work in progress, works with RPC utility, local mac support incoming
* Changed AdditionalPublicFrameworks from storing just string, to storing the frame work name, zip name, and bundled asset name that needs to be copied
* We also now store the module that added this framework, so we can derive the module project path, etc when we need it for when we create intermediate directories

#Codereview Josh.Adams, Peter.Sauerbrei, Michael.Noland, Gil.Gribb, Robert.Manuszewski

[CL 2068603 by John Pollard in Main branch]
2014-05-09 16:38:26 -04:00
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