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Add mostly-stubbed Google Play OSS, enough for WriteAchievements to work through blueprints Add ability to configure Google Play achievement ID mappings in the editor Add the achievement ID mappings for TappyChicken [CL 2054824 by Ryan Gerleve in Main branch]
26 lines
912 B
C#
26 lines
912 B
C#
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class UE4Game : ModuleRules
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{
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public UE4Game(TargetInfo Target)
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{
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PrivateDependencyModuleNames.Add("Core");
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if (Target.Platform == UnrealTargetPlatform.IOS)
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{
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PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "OnlineSubsystem", "OnlineSubsystemUtils" });
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DynamicallyLoadedModuleNames.Add("OnlineSubsystemFacebook");
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DynamicallyLoadedModuleNames.Add("OnlineSubsystemIOS");
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DynamicallyLoadedModuleNames.Add("IOSAdvertising");
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}
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else if (Target.Platform == UnrealTargetPlatform.Android)
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{
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PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "OnlineSubsystem", "OnlineSubsystemUtils" });
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DynamicallyLoadedModuleNames.Add("AndroidAdvertising");
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DynamicallyLoadedModuleNames.Add("OnlineSubsystemGooglePlay");
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}
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}
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}
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