Files
UnrealEngineUWP/Engine/Source/Runtime/UE4Game/Private/UE4Game.cpp

14 lines
405 B
C++

#include "Core.h"
#include "ModuleManager.h"
// Implement the modules
IMPLEMENT_MODULE(FDefaultModuleImpl, UE4Game);
// Variables referenced from Core, and usually declared by IMPLEMENT_PRIMARY_GAME_MODULE. Since UE4Game is game-agnostic, implement them here.
#if IS_MONOLITHIC
PER_MODULE_BOILERPLATE
bool GIsGameAgnosticExe = true;
TCHAR GGameName[64] = TEXT("");
IMPLEMENT_FOREIGN_ENGINE_DIR()
#endif