Files
UnrealEngineUWP/Engine/Source/Runtime/Messaging/Private/Serialization/XmlMessageSerializer.h
2014-03-14 14:13:41 -04:00

32 lines
831 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
XmlMessageSerializer.h: Declares the FXmlMessageSerializer structure.
=============================================================================*/
#pragma once
/**
* Implements a message serializer that serializes from and to XML encoded data.
*/
class FXmlMessageSerializer
: public ISerializeMessages
{
// Begin ISerializeMessages interface
virtual bool DeserializeMessage( FArchive& Archive, IMutableMessageContextRef& OutContext ) OVERRIDE
{
// not implemented yet
return false;
}
virtual bool SerializeMessage( const IMessageContextRef& Context, FArchive& Archive ) OVERRIDE
{
// not implemented yet
return false;
}
// End ISerializeMessages interface
};