Files
UnrealEngineUWP/Engine/Source/Runtime/Android/AndroidAudio
Dmitry Rekman 252d5fc7da Audio: do not decompress in realtime if device does not support it.
Fixes TTP #336826 where DTYPE_Realtime soundwaves were silently failing in OpenAL under Linux (and perhaps HTML5, too). May also help other platforms (IOS?) where DTYPE_Realtime is not implemented.

#codereview Matthew.Griffin, Marc.Audy

[CL 2088573 by Dmitry Rekman in Main branch]
2014-05-29 17:45:58 -04:00
..