Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private/SoundNodes/SGraphNodeSoundResult.h
2014-03-14 14:13:41 -04:00

18 lines
413 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
class SGraphNodeSoundResult : public SGraphNode
{
public:
SLATE_BEGIN_ARGS(SGraphNodeSoundResult){}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, class USoundCueGraphNode_Base* InNode);
protected:
// SGraphNode interface
virtual TSharedRef<SWidget> CreateNodeContentArea() OVERRIDE;
// End of SGraphNode interface
};